Sidechaining in FL Studio

FL Studio 9 beat class explaining sidechaining. Sidechaining is the technique where one sound is used to affect another. A very common application is to sidechain a compressor or gate in order to avoid that multiple sounds in the same frequency range clash, for instance the kick drum and bassline. As such sidechaining is not new, but the exaggerated effect has become quite popular in Dance music - the characteristic pumping sound is achieved with this technique. In this beat class I will discuss the options you have in FL Studio. Fruity Peak Controller The Fruity Peak controller generates an automation signal based on an input sound. This automation signal can be used to automate virtually any other control, but a very common application is the sidechaining compression effect. To illustrate the sidechaining effect using the Fruity Peak Controller I use the following simple setup:

Post A Comment

Please note: Comment moderation is enabled and may delay your comment. There is no need to resubmit your comment.